Commit f4212ebf authored by Scott Sun's avatar Scott Sun

s

parent 046d9396
/*
NAME:
DESCRIPTION: ;
PARAMETER:
[
{
name:"step",
title:"step名称",
type:"LineEdit",
property:{tool_tip:"step名称,默认orig"}
},
{
name : 'auto_save',
title : '自动保存',
type : 'RadioBox',
property : {
item_list:[
{name:'yes',text:'YES'},
{name:'no',text:'NO'},
],
tool_tip:'是否自动保存料号开关'
}
}
]
VERSION_HISTORY:
V1.00 2020-06-10 Scott Sun
1.新版本
HELP:
<html><body bgcolor="#DDECFE">
<font size="3" color="#003DB2"><p>功能简介</p></font>
<p> 立碑效应 </p>
<br>
<font size="3" color="#003DB2"><p>参数配置</p></font>
<p> 配置 </p>
<br>
<font size="3" color="#003DB2"><p>注意事项</p></font>
<p> 无 </p>
<br>
</body></html>
*/
//////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////
console.log("==============================>li bei xiao yin start");
// 引入模块 包
var $ = require('topcam.scriptfunc').argv();
var fs = require('fs');
var _ = require('lodash');
var mode = $.ikm ? "topcam" : "aimdfm";
var IKM = $.ikm;
if (IKM==undefined ) { IKM = require('topcam.ikm6')($) }
var GEN = $.gen;
var GUI = $.gui || {};
var Job = $.job || $.job_name;
Job = Job.toLowerCase()
var job = Job
var JobId = $.job_id;
var db = $.db || {}
var PAR = {}
if ($.par) {
PAR = $.par
} else if ($.hasOwnProperty('script_parameter')){
PAR = JSON.parse($.script_parameter);
}
var par = PAR;
if (mode === "aimdfm") {
var database = require("topsin.database");
database.addConnection($.conf.database_conf, "DFM");
var QDfm = database.query("DFM");
$.QDfm = QDfm;
if ($.conf.product_type == "aimdfm") {
QDfm.updateRow({
table: "pdm_aimdfm_task",
data: {
current_process_title: $.process_title
},
where: { id: $.task_id }
});
}
}
var Status = 'ok';
var resultData = [];
var debug = true;
var default_par = { // par默认参数?
step:"orig",
auto_save: "no"
}
for(var key in default_par){ // 设置默认属性
if (!par.hasOwnProperty(key) || par[key] == ""){
par[key] = default_par[key]
}
}
function NewGUI (gui) {
this.msgBox = function(props){ // title type content button
props = props || {}
return gui.msgBox(props.title || "title",props.type || "info",props.content || "content",props.button || ["ok", "cancel"]);
}
this.selectFromTreeview = gui.selectFromTreeview
this.confirm = function(props) {
props = props || {}
return gui.confirm(props.content || "content",props.button || ["yes", "no"], props.type || "question");
}
this.selectFile = function(props){ // "choose something", "*", true, "file", "/home/abby/fast_io"
props = props || {}
return gui.selectFile(props.title || "choose something",props.filter || "*",props.multiple || false, "file","");
}
this.selectSingle = function(props) {
props = props || {}
return gui.selectSingle({
"title": props.title || "select",
"list": props.list || [],
"default": props["default"] || "",
"columns": props.columns || 2,
"gen":props.gen || GEN
});
}
this.selectMultiple = function(props) {
props = props || {}
return gui.selectMultiple({
"title": props.title || "select",
"list": props.list || [],
"defaultvalue": props["default"] || [""],
"columns": props.columns || 2,
"gen":props.gen || GEN
});
}
this.selectFromTable = gui.selectFromTable
this.snapScreen = gui.snapScreen
this.imageViewer = gui.imageViewer
this.inputBox = gui.inputBox
this.showForm = gui.showForm
this.selectLayer = function(props){
props = props || {}
return gui.selectLayer({
title: props.title || "请选择层",
filter: props.filter || ".*", // regular expression
selectmode: props.selectmode || "multiple", // single, multiple
context: props.context || "all", // all, board, misc
layertype: props.layertype || "signal", // default type of layertypelist
defaultsize: props.defaultsize || [600, 400], // window size
layermatrix: props.layermatrix || props.matrix,
layertypelist: props.layertypelist || [
{name: "all", display_name: "all", filter: function(x) { return x }},
{name: "signal", display_name: "signal", filter: function(x) { return x["layer_type"] === "signal"; }},
{name: "power_ground", display_name: "power_ground", filter: function(x) { return x["layer_type"] === "power_ground"; }},
{name: "mixed", display_name: "mixed", filter: function(x) { return x["layer_type"] === "mixed"; }},
{name: "solder_mask", display_name: "solder_mask", filter: function(x) { return x["layer_type"] === "solder_mask"; }},
{name: "silk_screen", display_name: "silk_screen", filter: function(x) { return x["layer_type"] === "silk_screen"; }},
{name: "solder_paste", display_name: "solder_paste", filter: function(x) { return x["layer_type"] === "solder_paste"; }},
{name: "drill", display_name: "drill", filter: function(x) { return x["layer_type"] === "drill"; }},
{name: "rout", display_name: "rout", filter: function(x) { return x["layer_type"] === "rout"; }},
{name: "document", display_name: "document", filter: function(x) { return x["layer_type"] === "document"; }}
],
gen: props.GEN || GEN
})
}
this.lockUnlockLayer = function(props){
props = props || {}
var tmp = {}
if (props.matrix) {
for (var key in props.matrix) {
var item = props.matrix[key]
tmp[key] = {
row : item.row,
name : item.name
}
}
}
return gui.lockUnlockLayer({
title: props.title || "lockUnlockLayer",
layermatrix:props.layermatrix || tmp
})
}
this.passwordBox = function(props){
props = props || {}
return gui.passwordBox({title:props.title || "password", password:props.password || "1212"})
}
this.selectJobLayer = function (props) {
props = props || {}
return gui.selectJobLayer({
layertypelist: props.layertypelist || [
{name: "all", display_name: "all", filter: function(x) { return x }},
{name: "signal", display_name: "signal", filter: function(x) { return x["layer_type"] === "signal"; }},
{name: "power_ground", display_name: "power_ground", filter: function(x) { return x["layer_type"] === "power_ground"; }},
{name: "mixed", display_name: "mixed", filter: function(x) { return x["layer_type"] === "mixed"; }},
{name: "solder_mask", display_name: "solder_mask", filter: function(x) { return x["layer_type"] === "solder_mask"; }},
{name: "silk_screen", display_name: "silk_screen", filter: function(x) { return x["layer_type"] === "silk_screen"; }},
{name: "solder_paste", display_name: "solder_paste", filter: function(x) { return x["layer_type"] === "solder_paste"; }},
{name: "drill", display_name: "drill", filter: function(x) { return x["layer_type"] === "drill"; }},
{name: "rout", display_name: "rout", filter: function(x) { return x["layer_type"] === "rout"; }},
{name: "document", display_name: "document", filter: function(x) { return x["layer_type"] === "document"; }}
],
//defaultlayertype: "ha",
joblist: props.joblist || [],
defaultJob: props.defaultJob || [], // select by default
steplist: props.steplist || [],
// defaultstep: "step3",
showstep: props.showstep || true,
selectmode: props.selectmode || "multiple", // single/multiple
layermatrix: props.layermatrix || { },
defaultlayer: props.defaultlayer || []
})
}
}
try {
var gui = new NewGUI(GUI)
var matrix = GEN.getMatrix({job:job})
if (mode === "aimdfm") {
$.QDfm.updateRow({
table: "pdm_aimdfm_task",
data: {
progress: 33.33
},
where: { id: $.task_id }
});
if (GEN.hasError()) {
Status = 'error';
resultData.push({ type: "error", title: "GEN错误!", detail: [{ desc: _.join(GEN.STATUS, "\n") }] });
return {
status: Status,
result_data: resultData
};
} else {
resultData.push({ type: "info", title: "操作完成, 请注意检查!" });
return {
status: Status,
result_data: resultData
};
}
}else {
return "Done"
}
} catch (e) {
IKM.msg(_.join(GEN.STATUS, "\n"))
IKM.msg(e)
Status = 'error';
resultData.push({type: "error", title: "脚本执行出错!", detail: [{desc: _.toString(e)}]});
return (mode === "aimdfm") ? {status: Status, result_data: resultData} : "Error";
}
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